﻿using NightskyMimic.Domain;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace NightskyMimic.Resources
{
    public static class RedVanilla
    {
        public static Deck RedVanillaDeck()
        {
            List<Card> cards = new List<Card>();

            for (int i = 0; i < 10; i++)
                cards.Add(new Land("Mountain"));

            for (int i = 0; i < 4; i++)
                cards.Add(new Creature("Goblin Bully", 2, 2, 1));

            for (int i = 0; i < 4; i++)
                cards.Add(new Creature("Goblin Roughrider", 3, 3, 2));

            for (int i = 0; i < 4; i++)
                cards.Add(new Creature("Shatterskull Giant", 4, 4, 3));

            for (int i = 0; i < 4; i++)
                cards.Add(new Creature("Bonebreaker Giant", 5, 4, 4));

            for (int i = 0; i < 4; i++)
                cards.Add(new Creature("Renegade Demon", 6, 6, 4));

            return new Deck(cards);
        }
    }
}
